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On The Beat (Part 11) | |
Article from Music Technology, June 1990 |
Washington DC is the home of one of the world's most powerful, yet under-recognised dance rhythms. Nigel Lord goes for go-go in MT's unique drum-programming series.
FROM THE GHETTOS OF WASHINGTON DC CAME ONE OF THE MOST IRRESISTIBLE, YET MOST NEGLECTED DANCE RHYTHMS OF THE WORLD - ARE YOU READY FOR GO-GO?
OF ALL THE dance styles which have emerged over the last decade, there can be few which could rival go-go for its immediacy and the sheer infectiousness of its rhythm. Born in the ghetto districts of Washington DC (ironically, only a few minutes drive from the well-ordered calm of the White House grounds), it took as its raw materials such diverse elements as rap, jazz, Latin and even the music of the marching bands which still offer an introduction to playing musical instruments for thousands of kids from the more impoverished (read: black) sections of American society.
Although in no sense socially "inert", go-go has always suffered less from the kind of self-conscious hyperbole that seems to dog most rap and hip hop styles. There certainly appears to be a greater awareness amongst go-go musicians that their primary function is to entertain an audience rather than simply pin it down by the ears.
In the way of most modern idioms (particularly in the States), go-go began as a complete sub-culture with its own bands, its own clubs, its own DJs and radio stations, its own style of dress - even its own language. More importantly from our point of view, however, go-go has its own distinctive rhythm which made it immensely successful as a dancefloor attraction.
This isn't to suggest that every song is played to the same beat. On the contrary, any study of go-go styles will reveal a number of quite distinct grooves leaning towards jazz and Latin as well as more mainstream pop. There is however, a common strand running through practically all go-go music which gives it its recognisable feel and its undoubted rhythmic appeal. The key to this appeal is our old friend the triplet, and whilst go-go musicians were by no means the first to realise the persuasive qualities of three beats played in the time of two, coming as it did in the mid-'80s after many years of straight four-on-the-floor dance grooves, it was quite a breath of fresh air.
Most live performances (and many on record, too) are characterised by extended arrangements which can last half an hour, an hour - or even longer. Throughout, they are underpinned by relentless and compelling triplet rhythms, which though bowing to necessities of regularity and predictability (the pre-requisites of the dancefloor), leave plenty of room for improvisation and spontaneity. For the most part this is taken up by the instruments drafted in alongside the standard kit such as congas, timbales and even roto toms which provide much of the rhythmic colour of the music, leaving the bass, snare and hi-hat to maintain the interest of the feet.
Obviously, the existence of more spontaneous, improvised parts is somewhat at odds with the structured, repeating patterns of the drum machine, and for this reason (and that of space), I have decided not to try to recreate these instruments with the examples included this month. However, those of you wishing to produce convincing go-go tracks (particularly where extended mixes are involved), could do worse than to spice things up with a few well-choosen lines for the congas and timbales - or any of the other instruments you may have assembled trying to keep pace with Latin rhythms featured over the last three months.
If, on the other hand, you're happy using go-go rhythms as the basis for other dance styles, load these into your machine and see what you can do adapting them to your own needs. And while you're about it, try referring back to the December issue of MT, where we first touched on the triplet as the basis for a number of shuffle rhythms. Though not specifically written as go-go grooves, these have quite a lot in common with this month's examples. It should certainly be possible to mix 'n' match many of the ideas which crop up in both articles, and come up with some interesting hybrids.
In keeping with December's article, I have decided to set the parts for all the instruments on triplet-based grids - even where instruments resolve as 8th or 16th notes. As I pointed out then, this makes the grids less confusing, and makes things easier for those with machines which cannot quantise for triplets on individual instruments. How the three-beat triplet sits within a 4/4 time signature can be seen by the alignment of the vertical lines with the beat numbers at the top of the grids. If you think it looks a little confusing, just thank God you've got a drum machine (which won't give it a second thought), and remember to elevate drummers a couple of notches in your estimation next time you meet one.
Read the next part in this series:
On The Beat (Part 12)
(MT Jul 90)
All parts in this series:
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On The Beat - the next generation (Part 1) |
We Can't Go On... (Part 1) |
Beat Box |
The Sounds Of Motown |
Steal The Feel (Part 1) |
Beat Box |
Beat Box |
Beat Box |
Funky Stuff - Making Classic Funk |
Beat Box |
Beat Box Ballistics - Drum Machines |
Alesis D4 Drum Processing Tricks |
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Feature by Nigel Lord
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