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ColdcutArticle from Music Technology, August 1990 |
Responsible for establishing artists like Yazz and Lisa Stansfield, Coldcut also have a reputation for being one of the most innovative production teams around. Tim Goodyer learns about their new LP and the future of computer graphics.
They helped to start the sampling revolution; they've helped to launch several musical careers; now they're predicting an explosion of "video sampling". Ignore Coldcut at your own peril.
"There are more possibilities in the world of samples and their possible combinations, that there are in the combination of 12 notes."
"On the Youssou track we're doing at the moment Daniel's got the bass player from his band, Darryl, playing drums. Although every time he hits the snare drum is very slightly different, the sound is so good that you don't have to do what we often have to do, which is spend a lot of time sculpting sounds together. These already fit together because they're 'real'. Sometimes having different sounds from different sources makes sense because it's weird, but sometimes it doesn't make sense because a real kit isn't like that."
"It's getting the right balance between the sampler and the real thing", observes More.
When MT spoke to one of the instigators of the Detroit techno movement, Kevin Saunderson (MT, September '88), he warned that the increasing use of samples was going to inhibit musical development. "What's going to be the music of the future if people keep on sampling all this stuff from the past?" he questioned. As original pioneers of the sampling movement, I put the question to the Coldcut duo.
"Theoretically, if you only sampled, things could get a bit sterile" Black concedes. "But actually the amount of recorded music that you could sample is so great that the number of possible permutations is infinite. But that isn't going to happen because people are still playing their own sounds as well.
"There are more possibilities in the world of samples and their possible combinations, than there are in the combination of 12 notes, many of the combinations have already been covered - jazz is all about that. It's variations on a theme. Does that mean that the whole of jazz is valueless and can be reduced to the original riffs it's all derived from? Bollocks.
"Kevin's got a point, but as long as one spreads one's net far and wide, with an intent to try any fish one might catch, no matter how weird-looking they are, one will make an interesting fish finger."
WHEN CONFRONTED BY THE BREADTH OF knowledge of music possessed by More and Black, it's easy to forget that they are also extremely capable of handling the hi-tech equipment that makes their activities possible. It's worth restating that Black is an Oxford science graduate as well as having spent time as a computer programmer with Logica. He is also rumoured to have learned the Atari ST/C-Lab Creator sequencing system still used by Coldcut in a single evening. Perhaps it is because he has a better understanding of what he thinks he can expect from technology that Black is never short of a story in which the gear has failed to deliver. Where other musicians may accept the situation, both Black and More are ready to criticise.
Using hired equipment seems to be one major source of trouble. In the last MT interview, a hired SRC Friendchip had given them syncing problems and a Nomad synchroniser had wreaked havoc with their Creator sequences. This time a hired S1000 has trashed the contents of their hard drive.
Perhaps most worrying of all is their discovery of a major failing in samplers in general, as Black reveals: "We were listening to a reggae track one day and we sampled it into the Casio FZ1, played it back and the bass had disappeared. We thought it couldn't be right so we A/B'd it with the record and yes, the bass had disappeared. So we thought 'Casio, you've served us well, but it's the end of the line. We're big boys now, we're going to get an S1000. We got the S1000, sampled the same record, A/B'd it and the bass had all disappeared.
"So samplers don't really work very well with bass. I couldn't believe it - I must be so naive even after all my years with computers. I thought samplers were supposed to record sound, but they don't really record much bass."
But the news is not all bad - the TR909 has given way to a new Roland R8 with a full complement of sound cards and something called a Dynamic ("a cross between a harmoniser and a sex aid") has provided them with a lot of entertainment.
"I bought it in a shop in New York" explains More. "It's red and looks like a cross between a microphone and a sax and it's for kids to make noises like spacemen really - but you can get some of the most outrageous sounds out of it."
Black's preoccupation with computers led him to use computer-synthesised speech on 'Ride The Pressure', off Some Like it Cold, in the absence of a suitable vocalist. It has also taken him into the realms of computer graphics.
Late last year Coldcut released a video collaboration with a team called Hardwire. Entitled Coldcut's Christmas Break, all the images in the sequence had been generated using an Atari ST, Commodore Amiga, Acorn Archimedes and Apple Macintosh instead of more usual professional computer imaging equipment like the Quantel Paintbox. As More steps back into the session in Studio 1, Black explains about his venture into computer graphics.
"I've got an Amiga 200 and quite a few toys for it - I got that rather than a Mac so that my four grand budget would stretch to quite a lot of software and a frame grabber, Genlock, a black and white camera and things like that. The Hardwire guys we've been working with, Miles and Rob, use Mac and Archimedes, and each of the computers has its strength.
"I see what's happening with graphics as being totally analogous to what's happened with music. You're as likely to come up with something wild and imaginative sitting at home as someone sitting on a Quantel Paintbox at £16 an hour. I've been waiting 15 years - literally - for computer graphics to get down to this kind of level so that I can afford to get in there. I've got a bit more money than I had a few years ago, so I've leapt in there and got going. I know not many kids are going to have £4000, but one reason I got the Amiga is because it's what a lot of kids have got. A lot of kids have Amiga 500s with memory expansions, and a lot of those kids spend all their time doing demos and computer graphics. It's an underground culture - I don't think many people realise how big computers are with kids.
"I see the whole computer graphics thing as being analogous to the dance revolution - which is where a lot of the effort in sampling and a lot of the technology has gone. For various reasons dance forms a parallel to graphics - I'm now sampling pictures off video or using the camera from a book, or of me or my girlfriend or whatever. I'm grabbing those things in and mashing them together. I can take them into Deluxe Paintbox and mess about with them - change the colours, erase the original drawing and just leave an outline... That's analogous to sampling and scratching. Then there's also an 'acid' thing where you can just draw abstract patterns and let them cycle, colour cycle, strobe...
"All the Stakker stuff (see MT, March '90) is done on the Fairlight CVI, and people in the know tell me that those things are what the CVI basically does. When that sort of tech gets into the hands of kids, they're going to start doing some pretty weird shit. It isn't quite there yet; it's going to need another year or two years to really, really get going, but in the next year it'll start moving. And we're going to see more people getting involved in it.".
Fine, so we've got the technology and the manpower (kidpower?) to produce a video sampling revolution. But sampled music had a ready-made market in nightclub culture, where does Black see the outlet for sampled video?
"Obviously there's TV and video. We're going to release our next album on CDV - just to make a statement, really. I don't know if that's the medium of the future, but it stands as good a chance as any of them at the moment. What it really needs is a new way of projecting computer images, and we think Hardwire have invented a way of doing it. I can't say any more about it now, but it's a cheap, rather clever, simple way of projecting video and computer images big. We're working on that with them.
"Aesthetically I think audio and video go together anyway, so it must work. I don't see why people in a couple of years, instead of putting out house records on their own dodgy white labels, shouldn't be putting out a video of half-hour mad, chaos cut-up images and some beats that they've done as well. And they can be doing it on an Amiga or on a Mac. They're doing the music, they're going to be doing the fucking visuals.
"Maybe I'm just a freak, but I've always been into both things. There are so many analogies between the way the two areas are developing, and the way you can get in there and hack, and the way that you can sample. You can grab a Picasso head in, draw over it and you've made it yours! I spend whole evenings doing this sort of shit. I just sit in front of the TV, flick through the channels, record onto videotape and sample 50 frames off it. Once you're playing it at seven frames-per-second it's almost subliminal. There's no way you can say 'that's from...'. Or maybe you will, who knows? The legal aspect is pretty serious. I'm sure it's going to cause some problems, but it's going to be the old argument. Theft is nothing new. Picasso got his style off some Cretan sculptor or something, know what I mean?
"Also, it's much more easy to hide your sources in graphics than it is with samples. If you play a James Brown sample backwards it doesn't really sound so good any more. But if I flip a picture from side-to-side it's just as effective. If I take a picture I've sampled in, draw over it in loving detail and then erase the original, what are you saying now?"
When it comes to trying to condense Coldcut's short career into a few pages in a magazine, the task is harder than is the case with many longer-established, more readily recognised artists. That Coldcut's catalogue of music is so varied and resourceful is a tribute to their understanding of what makes good listening. And the fact that they fit so badly into any convenient category themselves further underlines this.
"We're crossfield" says Black, when asked to define Coldcut. "We're our normal, schizophrenic selves. We think we've got a license - we think everyone's got a license - to do any kind of music they want. Everyone. If they want to stick to one thing because it's what they think sells, or it's all they can do, or that's all their fans want them to do, that's fine. But we like to have a little dibble here and a dabble there - you've got to pick a pocket or two. We pick the lot."
"It's a triumph of the distiller's art", quotes More, reappearing to drag Black back to work in Studio 1. As I leave the Townhouse I can't help but feel I'm missing out on something very good indeed.
Mixing Lessons (Coldcut) |
Scratch & Snatch (Coldcut) |
Digital Anarchy (Hex) |
Interview by Tim Goodyer
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