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Korg SoundLink | |
Digital Audio WorkstationArticle from Music Technology, March 1992 | |
From the home of the M1 and the Wavestation comes SoundLink - an advanced digital recording and editing system. Simon Trask trips into the future.
What is a company renowned for hi-tech keyboards doing releasing a hard disk-based multitrack recording system costing over 20 grand? Making a logical move, perhaps.

Recording to disk is a completely dynamic process; tracks needn't be tied into any particular hard disk - in fact, any audio data stored on any hard disk in the system can be assigned to any track. SoundLink is also a non-destructive editing system, so it allows you to cut up recorded audio data (a Sound) into many different Segments without affecting the data on the hard disk. This is because it defines Segments by means of address pointers into the Sound data on the hard disks.
One feature of SoundLink which could only be achieved using a computer-based recording system is recording multiple takes on the fly. You can get SoundLink to loop around a specified record section, drop in and out of record on each pass, and automatically store each take separately so that you can later go back and listen through to them to find the best one. Time-stretching of digital audio is something else you can do with SoundLink, and it works extremely well, too.
"Korg have built another bridge between the MIDI and digital audio worlds by allowing 01/W Songs to be transferred via MIDI into SoundLink and vice versa."
A Session groups all the data relating to a particular recording session, so loading in a Session automatically configures SoundLink for that session - that is, it loads in synchronisation and digital I/O settings, EQ, effects and mix automation, MIDI sequences, internal effects patches and all the pointers to the Sounds and Segments recorded and created on the session. Up to 100 Sessions can be held on the disks, while the total number of samples you can have on the hard disks (spread across all the Sessions) is 2000. When it finally comes time to back up the data - and so free up the hard disks for new work, you can use the Exabyte tape streamer, which uses very cheap 8mm videotape cassettes; an Exabyte backup can store all the data on the hard disks. However, sensible practice dictates that backing up to tape should be done at the end of every recording or editing session.
Onboard effects processing on SoundLink is provided by a scaled-down version of Korg's high-end A1 effects processor - scaled down in the sense that it provides just three programmable reverb effects: Room, Hall and Plate. The reasoning is that smooth operation in the digital audio domain is paramount, and changing between disparate effects could produce glitches.
If you want to patch in any more effects, this has to be done via the digital ins and outs. This means that you can only patch in effects processors which themselves sport digital connections (and, surprise surprise, the A1 does just this).
One of the most powerful aspects of SoundLink is mix automation. You can record fader movements and mute on/off hits (up to 30,000 fader and mute events), and draw on up to 200 EQ and 200 effect send Snapshots, 200 effects patches and 200 digital limiter snapshots, all of which can be placed with great precision into a recording (in fact, to 1/80th frame resolution). A neat feature of fader automation editing is that when you start recording over a section, SoundLink doesn't actually start recording your new fader movements until the physical fader passes over a recorded fader location - therefore avoiding the problem of fader "jumps".
It should come as no surprise, given Korg's involvement in MIDI-based music-making, that SoundLink should have a MIDI sequencer built into it - nor that this sequencer is basically the 16-track sequencer on Korg's 01/W synth with a few extra features which relate to the different environment of SoundLink. Most obviously, you can swap between bar/beat and timecode representations of position in the sequencer; in fact, this ability to switch between time- and beat-based location displays is something which Korg have implemented throughout SoundLink (even on the front panel of the console) in order to allow the flexibility of moving between the audio and video worlds.
More dazzling is a function which not only fits a MIDI sequence into a specified time but also preserves the tempo track by recalculating the tempo changes to fit the new "time frame".
Korg have built another bridge between the MIDI and digital audio worlds by allowing 01/W Songs to be transferred via MIDI into SoundLink and vice versa. MIDI Songs in SoundLink can be Started from any location within the Session; in effect, they're just more blocks of data to be slid around and positioned like the Sounds and Segments. Up to 20 Songs and 50,000 MIDI events can be recorded within a Session. If you want to use a computer-based MIDI sequencer with SoundLink, you can always turn to the MTC output on the console's rear panel and connect up a sequencer like Steinberg's Cubase or Opcode's Vision which syncs to MTC - though this won't provide the degree of integration between MIDI and audio which you get with the onboard sequencer.
Soundlink is no hesitant first step into unfamiliar territory, but a solidly professional product which knows where it's at and knows where it's going - which unfortunately isn't presently into the clutches of MT. I've attempted to do no more than give an overview of the system here, based on an afternoon's encounter with it at Korg's UK HQ. Disk-based multitrack audio recording may still be an expensive business, but it is slowly working its way down the price spiral - witness also emerging new systems such as Digidesign's Pro Tools and Roland's DM80. But rather than make any immediate impact on the lower end of the recording market, SoundLink is more likely to give the likes of AMS and Digital Audio Research sleepless nights.
Price £23,000 including VAT
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Review by Simon Trask
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