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Digital Remastering | |
Article from Music Technology, July 1992 |
Most of us have bought CDs bearing the label "digitally remastered", but how many of us appreciate what's happened to the music in the process. Tom Doyle exposes the power behind the remastering button.
The phrase "Digitally Remastered" is supposed to make an old recording CD friendly, but how much power does the remastering engineer have and how is it exercised?
"It's nice to be able to work with things like Beatles tapes because they're a part of history and a pleasure to listen to."
The clicks appear as dramatic peaks on the system's waveform editing page. Then if a section is irreparable it can be reprocessed using the Interpolation function.
"It's possible to tell the machine to rebuild this part of the sound based on the sound that's on either side. It thinks for a few seconds, and the spike is no longer there. Unfortunately this isn't a real-time process, it's about 15 times real time, so you have to set it to reprocess longer sections for a few hours. Usually overnight!"
Over at Cedar in Cambridge, in-house remaster engineer Clive Osbourne is explaining what he sees as being the differences between the two systems.
"I think essentially the Sonic has been designed primarily as an editor", he says, "and they've sold a whole lot of systems for that purpose. Cedar's angle is that we're mainly restoration. In fact we were basically a restoration service for record companies before we began selling systems - but we feature most of the same things as Sonic like scratch removal, crackle removal and noise removal which takes out hiss and any other hums or buzzes in the signal. The biggest difference, I suppose, is that our DeScratch and DeCrackle are both real time, and that isn't the case with Sonic. The DeNoising parts of the system are pretty much the same."
Osbourne thinks that remastering should be done as tastefully as possible. In fact, he very rarely uses EQ at all.
"We don't use much EQ because the record companies like to EQ to their own taste. The EQ we use here is to get rid of problems - for instance, you may be able to take a very narrow notch out just to remove a particular hum or something. We use EQ for restoration rather than colourisation. Also, when you use EQ in conjunction with the noise reduction, you're actually EQing noise-free, which means that if you're going to do a boost at 10k or something, you just boost the signal, you don't boost the hiss."
The length of time it takes to remaster an album obviously varies depending on the amount of work involved, but on average it takes around two-and-a-half days. While using DeNoise on Sonic Solutions, Peter Mew will take a sample of the noise he wants to remove for the left and right tracks of each passage he's cleaning up, and so albums with longer sections of music, like soundtrack or classical, tend to take less time than rock or pop.
In the case of the Josef Locke material, Mew is working from both 78 and tape. He talks about how, in some cases when remastering albums, sometimes the sound quality of a particular track may have to be slightly degenerated to make it fit into the collection.
"You have to, maybe, let some more noise through than you would otherwise to keep the high frequencies up on the stuff from disc, or degrade the tape stuff a bit, although that's obviously not the idea", he explains.
"I work from the point of view that sound comes first, and so if that means having more noise left in to keep the sound quality up, then that's the way it is. It does take something away if you try to clean up these 78s too closely, because their dynamic range is so limited anyway."
"The worst thing we get from vinyl is a swishy sort of surface noise which is realty hard to get out", explains Osbourne. 'In fact there's no system which will totally remove that because it's not a constant sound, so we just have to take out as much as we can with the hiss reduction. We don't ever claim to get all of that out because it's incredibly tricky.
"The main thing is to try to keep certain frequencies upfront on certain sounds - for instance, with classical you get that very edgy sound with the violins that you must try not to lose. In the same way with jazz or blues you get those really sharp screechy tones on the trumpets and you mustn't lose the sharp brightness on those."
So what, exactly, does rock remastering involve?
"Lots of different things", says Osbourne. "For example, Virgin are putting together a compilation album of some old Brand X material, and there was one particular track they wanted to put on which was fairly rare, and that was a monitor mix straight from the desk at a soundcheck. It was from a cassette, so it was incredibly hissy, and it was my job to get rid of that.
"Had the people who developed the equipment told us how different from analogue it was, then people might have reacted better to digital."
"Sometimes I'm doing stuff which is already out - like this punk compilation CD which had been in the shops for a while but the quality wasn't very good, so we cleaned it up. It was all Sham 69, X-Ray Spex and stuff, but it was all pretty ropey. The X-Ray Spex track was live and it was awful."
"Often people come in just to assemble albums rather than do it on a conventional digital editing machine", adds Mew. "Sometimes I'll be asked to de-noise stuff which is relatively recent. I did a couple of Squeeze and Joan Armatrading albums, just getting rid of analogue tape hiss. Some people are looking for the editing facilities - like we can do up to one hundred second crossfades and stuff. So it all varies."
With the Sonic Solutions system Mew uses a Drake 20-bit convertor, a Lexicon 480L for touches of reverb (which he rarely uses) and Sony 1610 Digital mastering. In his opinion, DAT is an unsuitable format for professional mastering.
"Totally unsuitable", he asserts, "never in a million years. One of the big drawbacks is that most of the DAT machines don't tell if they're throwing up errors. A 1610 will tell you because it has an analyser. I think DAT is a format which hasn't been proved basically. Tapes which we recorded on 1610 ten years ago, some of them won't play. Now that's on three-quarter inch tape, professional standard, so what's going to happen to a DAT in ten years? In a way, I suppose it's not too bad because pretty quickly the company will get a CD of the work, but then the same thing applies with a CD; it's not a perfect medium by any means. I think some people are going to get a shock in ten years time when they try to remaster stuff from DAT."
There are still those who feel that the digital format lacks warmth in the sound, and that certain remastered albums simply aren't as good as the original vinyl releases. Often though, this is entirely the fault of the engineer. Mew agrees: "I've heard a lot of things done by other people on these systems and they do sound terrible because they overdrive the functions to the point where you just lose the sense of what's going on. You can get rid of the noise, but at what cost?"
"There's a lot of user-colourisation involved in these systems sometimes", Osbourne adds. "With the de-noise and de-scratch functions, the process is almost automatic - you just sit back and let the computer get on with it. But the hiss reduction is where the real talent comes in. We've had people at exhibitions come up to us and say "Oh CEDAR, I've heard some stuff done on that that's rubbish', and really we can't help it if someone's used the system and done a bad job. There are some engineers working with this stuff who don't have very good hearing basically!"
There is, it seems, a certain amount of rivalry between remaster engineers. In Mew's opinion, the demonstration discs that CEDAR and Sonic Solutions supplied when they launched the systems were wildly over-enthusiastic in their use of the functions, making certain demo tracks sound hard and unappealing.
Does he think the original "harshness" of digital has put a lot of people off?
"Definitely. It can sound harsh but it really depends on which convertor you use. People have always levelled that accusation at 1610 - that it sounds harsh. Which it does to a certain extent, but when you compare the benefits... For instance the amount of digital copies you can do, with only a slight amount of difference is much more useful than doing analogue copies. You listen to the master copies of some albums I've had to work on and it's just 'ssssssssssssssssss'. That's why they bring them along to me, and that doesn't happen with digital.
"You're not getting an unbiased opinion here because I prefer digital, but it does take a lot of getting used to. I also think it's taken engineers a long time to get used to the different techniques required. A lot of it is the fault of the manufacturers because - equalisation particularly - doesn't behave in the same way that analogue does. So your immediate reaction if you're used to analogue EQ is that digital EQ doesn't sound as good. Once you've mastered it, you'll realise that it's just as good, if not better. Had the people who developed the equipment told us how different from analogue it was, then people might have reacted better to digital."
But the digital medium is here to stay. Which of course makes the likes of Osbourne's and Mew's jobs all the more important.
'Everything's a challenge", says Osbourne. "You've got to view every job in a different light. If you felt that it was like a sausage machine and you were just rushing things through, then it would be terrible. It's nice to be able to work with things like Beatles tapes because they're a part of history and a pleasure to listen to. You learn something different about sound with every new job you take on."
Osbourne remembers a time when he introduced NoNoise to a rather sceptical Jimmy Page. The initial Led Zeppelin CD reissues had been a disaster and the legendary guitarist was wary of the digital domain.
"He brought in this old Led Zeppelin track that had been done for a BBC radio session in the '70s" Osbourne recalls, "so we cleaned it up, and afterwards he said Aww, if only I'd known about this sooner, because we've just finished doing a boxed set of all the old stuff. And this is the last track, so it's too late!'. I think that taught him to keep up with the changes in technology..."
You see, keeping abreast of high technology is really just a matter of teaching an old Black Dog new tricks.
Aural Hygiene - How To Keep Noise At Bay (Part 1) |
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