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Pipe Dreams

Bars & Pipes Professional 2 Amiga Sequencing Software

Article from Sound On Sound, June 1993


Bars & Pipes Pro2, in addition to its unusual graphic user interface, boasts a host of multimedia features you don't usually expect of a MIDI sequencer. Paul Austin can hardly contain his excitement about this Amiga wonder-package...


Before the guided tour begins, now might be a good time to explain the basic concepts of the Bars & Pipes package before the sometimes confusing combination of music, plumbing and DIY has you reaching for valium.

If you've used sequencing software in the past you've probably already noticed that B&P Pro2 isn't exactly standard. Rather than assigning a simple track to each MIDI channel, the software allocates a separate pipe which sandwiches the track between an input and output. The significance of the assorted pipe-work will be revealed as we progress but for now we'll stick to the program's primary concern, which of course is MIDI.

Due to the program's MIDI tendencies, every track has a 'MIDI In' tool by default — without which you can't even squeeze a solitary note into the sequence courtesy of your keyboard — but leaving the various tools aside for the moment, we'll continue into the sequencer itself, bypassing the toggle play, mute and record button and moving straight into the sequence window where the editing can begin.

EDIT OPTIONS



With the assistance of a well-placed mouse click, each sequence opens its own unique edit window complete with the entire passage for that particular track. This can be viewed, edited or printed as either classical notation, Hybrid notation, piano roll, or using the latest addition of tablature — notes displayed as fingering positions on a guitar fret board. If one display mode isn't enough, a combination can be used to suit any taste. In addition, a whole host of less traditional features can be added, including volume, pitch bend, mono and polyphonic aftertouch, control change, program change, chords, rhythm, lyrics, time signature, key, scale and even dynamics.

In short, if you want to view, print or edit any aspect of the piece it's simply a matter of selecting the option from the pull-down. Assuming the environment is now to your taste, editing can begin.

The available edit options include a magnifying glass allowing access to specific note information, a pencil for note addition, a magic wand for altering existing notes, a hand for dragging notes, an eraser for deletion, a toolize option which applies a specified tool to selected notes, a bounding box to make the aforementioned multiple selections and, finally, definable step time recording.

The next four icons allow adjustment of the aforementioned definable settings; as a result, any note length or volume can be set for note entry in both step-time or during free-hand editing. The final four buttons further enhance display and editing via twin zoom buttons, a playback option — either with or without additional tracks — and finally a toggleable measure-to-SMPTE time display. Assuming any editing is complete, the window can be returned to its sandwich whilst we move on to the tap at the start of the output pipe.


From here you can either cut the output completely, play pre-recorded notes or select the default thru mode to hear your live effort in concert with the existing sequence and any additional tracks. Then the pipeline flows out and enters the MIDI Out tool ready for entry into the chosen module or keyboard courtesy of a pop-up channel selector at the end of the pipe.

MULTI-EDIT



Above the afore-mentioned tracks come the program's group, playback and multi-edit features. There is a solo selection button which toggles the output of the sequence, dependent on track selection — for example, if just one track is selected, the sequence will cut and re-connect the valves to either solo or cut as required.

The same situation applies to group selections, and as a result it's possible to place all the percussion tracks in a group, select them by their group number and then solo or remove when appropriate.

Global editing is taken to its logical extreme next with the 'toolize' feature which applies a specified tool across all the tracks in the sequence — quantise being a perfect example. After toolize comes the aforementioned group feature, allowing up to eight different track groups to be defined and then played back or edited as independent units.

Next up come the transport controls and tempo options — although the controls offered in the Track window are really only a cut-down version of the full transport options well look at a little later. From here all the basics are possible, with mouse-driven tempo adjustment plus point and click tape deck control for playback, record and rewind, alongside a counter showing present song position.

Although single track editing has had a brief mention it by no means offers the powerful multitrack cut and paste we've all come to expect. As a result, it's here that the program's fairly unobtrusive multi-edit options come into their own. Multi-track cut and paste and general sequence management is probably the most important function on offer, with 12 assorted flags allowing four definable key song positions, definable punch-in and punch-out, looped sections, edit markers for multiple cut and paste, plus a moveable stop button ready to terminate playback at any point.

Although rather confusing initially, all 12 flags follow exactly the same principles of placement. As a result, a simple click and drag to the appropriate point is all that's required to set up the option, whether it be a key position, looped section or a cut and paste area. Though closely linked to the transport window mentioned earlier, the so called 'flags' have their own window, allowing numerical adjustment while activation of the specified punch-in and loop sections is handled by the main transport.


TOOL TAILS...



Although rather innocuous, it's the 79 tools briefly touched on at the beginning that make B&P Pro2 really special. Due to the numbers involved, a complete explanation of each is out of the question — however, it's safe to say that if there's a specific need, either an individual or combination of tools will fit the bill.

Obviously, with the addition of Media Madness, a fair selection of the supplied tools are related to such things as anims, stills, Scala, genlocks, samples, the IV-24 and so on. However, even with the sizeable multimedia collection the vast majority remain musical, fitting very roughly into three basic categories:

First come the fairly familiar special effects such as echo, delay, reverse, harmonise, chord builder and so on. In short the sort of effects you'd expect from a pseudo signal processor.

Next come the splitter effects which — by reading either the velocity or pitch — filter certain notes to another track or perhaps replace one patch with another after a specific volume.

Lastly come the pipe-orientated tools such as branch out, merge, transpose, feedback and so on. Although not usually responsible for altering the sound directly, these channelling tools provide an invaluable link to other tracks. As a result it's possible to build huge sounds from just a single note which feeds through a network of tools and tracks, picking up effects and additional sounds in the process.

The final twist in the tool tail is the program's macro option, which allows you to build totally new tools by combining existing ones within a special window. Once complete, the new tool can be saved and installed just like any other. If by pure chance you create a really great effect, the assorted tools and pipe-work can be duplicated within a macro tool and saved for posterity, ready to be re-installed — complete with designer icon — alongside your existing collection.

Just like MIDI tools, the program's multimedia options are simply too diverse to cover fully in the space available, but to give you just a taste of the power on hand, here's a guide to one of the simplest Media Madness options — the IFF viewer.


Once installed, any number of pics can be appended to a selection of notes. Although pretty impressive in itself, basic on/off display is only the tip of the iceberg. If, for example, modulation is applied either live or during recording, the image appended to the note will fade in and out according to the degree of modulation; as if that's not enough, the addition of pitch bend applies colour cycling — amazing!

Although pretty impressive, this is about the simplest Media Madness tool on offer and is literally dwarfed by the more complex control tools such as the Scala tool, the IV24, Panasonic laser disks, the SunRize12 and 16-bit boards — the list goes on and on.

In short, although not strictly a presentation package, B&P Pro2 offers arguably the most comprehensive multimedia environment available on the Amiga — and they even throw in a standalone Media Madness player to round things off.

IN A NUTSHELL...



Although noted for my less than enthusiastic closing paragraphs, I must admit that I'm at a loss to knock what is one of the best releases in months, if not years.

On the musical side, the package is near faultless and with the much improved printing and, of course, the incredible Media Madness option, B&P Pro2 is without doubt the hottest item in both the sequencing and multimedia market. It's true that you'll need a really powerful machine to run the sequencing and multimedia elements in tandem, but to be fair that's the case with all the better multimedia systems — which at best only offer minimal MIDI options.

If you can possibly scrape the money together and invest in B&P Pro2, I guarantee you won't be disappointed. Quite simply the most flexible sequencing environment for the Amiga.

Further Information

Bars & Pipes Pro2 £299.99 inc VAT; £199 os on upgrade or in exchange for any Amiga sequencing software, complete with original manual.

Meridian Software Distribution, (Contact Details).

SYSTEM REQUIREMENTS

1 MB RAM: essential
3MB RAM: recommended
Hard disk: recommended
Hi-res monitor: recommended
Acceleration: recommended


WINDOW SHOPPING

In the top right-hand corner sits the only permanent feature of the B&P Pro2 interface, namely the 16 edit windows, each of which deal with a completely separate aspect of the editing and production process. Without this modular design, working with the package would be almost impossible due to the huge variety of available windows. Even in its present form, the screen can still become very cluttered, and as a result a hi-res display, whether it be flicker fixed or productivity, is a real bonus. However, Blue Ribbon have spotted the clutter problem and have implemented double height and width display on WB2 machines, the result being that elements can be left out while the screen scrolls around — in effect providing a scrollable window on the entire interface.

ACCESSORIES
By default 14 basic accessories come as standard with B&P Pro2, but other elements of the range can be added, including SuperJam!, Patchmeister and SyncPro.

FLAGS
Although already briefly mentioned, it's within the flag window that loops, key points, punches, and in fact all the flags can be set numerically, and like all the timing options the numeric display can be toggled between measures and SMPTE as the preferred timing medium.

CUPBOARD
In the best traditions of cut and paste recording, B&P Pro2 not only edits individual clips but also stores them sequentially in the clipboard; as a result it's simplicity itself to share elements between tracks.

A particularly nice touch is the option to specify what aspect of the clip is used. As a result you can paste only, say, the pitch bend information from one track to the next.

SONG CONSTRUCTION
In this case, the title tends to give the game away. In short, it's here where the finished verse, chorus and in fact anything else can be knocked into the shape of a complete song by employing the same editing techniques mentioned in the track editor.

However, in addition there's one major difference, in the form of the A-B-A editing system which, when combined with the Propagate option in the pull-downs, allows any edits within a named section to be automatically copied to all identical passages throughout the song.

TEMPO MAP
Just as you can edit notes, you can also edit time — a rather grand concept, perhaps, but in reality it simply means that the tempo of the track can be altered at any point via a selection of four transitions curves which, like all the edit options, are applied and edited by the same generic tools found in all the edit windows.

INFORMATION
Yet another rather self-explanatory feature which simply relays the appropriate information on the selected track, song position and length, notes allocated and available RAM — whether it be chip or fast.

MASTER PARAMETERS
In addition to being the place to add such things as lyrics, chords, key signature and rhythm, the Master Parameters have a more subtle side which provides a reference point for various tools and accessories. For example, the time signature will affect the printing of notation, while chords and dynamics directly affect certain tools.

TEMPO PALETTE
Although overshadowed slightly by the Tempo map, the palette window offers a selection of four preset tempos which can be chosen direct from icons as required.

MEDIA MADNESS
In many ways, the Media Madness window is almost identical to the track window, the only real difference being that the latter is designed to record and display multimedia events alongside musical ones.

For example, if an IFF image is assigned to a specific key on a track, the event when recorded will appear in the Media Madness window as perhaps 'carPic' — assuming that's what you've called it. The same applies to all the program's multimedia options — you simply assign a key and then, while recording, any depression of that particular note will activate the event.

By this ingenious approach to multimedia, literally anything can be controlled by what appear to be bog-standard bits of MIDI information. We'll look a little closer at multimedia later, but in essence the Media Madness window is merely a multimedia reflection of the track window, complete with all the edit options you'd expect from a MIDI graphic editor.

TIME-LINE SCORING
Although time-keeping appears to have been almost flogged to death elsewhere in the package, time-line scoring offers yet another option — but this time it's whole songs that come under the microscope (or should I say metronome?).

Via the now familiar selection of edit tools, complete sections/songs can be dragged around in SMPTE time to provide the perfect synchronising environment for DTV and film.

METRONOME
Not surprisingly, it's here that the human side of the time keeping gets a hand, with options for internal and MIDI counts, either with or without the flashing assistance of the interface itself. The almost embarrassingly friendly point and click continues with mouse control for everything from selecting the channel and patch for playback, the resolution setup, the number of intro bars prior to record and whether or not the count continues after the lead-in.

TOOLBOX
Depending on how you set up this window, the various tools either appear as icons, or icons complete with their names appended alongside. As existing users of the program's predecessor will be well aware, the new version boasts a huge increase in the number of standard tools and is a major selling point for B&P Pro2.

MIX MAESTRO
Although not a new feature, automated mixing is a sure sign of a modern power sequencing package and as you'd expect from software in this price bracket, B&P Pro2 isn't found wanting when it comes to the mixdown. Aside from offering simple control change information within the tracks themselves, Mix Maestro provides real-time pan and volume control, which means the window operates just like an automated mixing desk. Like any decent mixing desk, track groupings can be assigned to make the process simpler. In addition, panning is again all done via the icon equivalent of a pan-pot; you simply click and move the mouse to send the sound flying from speaker to speaker. Various mixes can be saved either to the clipboard or disk for later comparison — or the inevitable remix.

TRACKS
As you'd expect from the title, it's here where the track window is revealed. This area has already been explained earlier, so it's safe to skip it and move on to the last two elements in the window section.

RECORD
Although recording is well catered for in the track window, this option offers the useful ability to filter out unwanted or perhaps unnecessary MIDI information, by allowing you to toggle note on/off, pitch bend, mono and poly aftertouch, program and control change and system exclusive information in or out of the recording equation.

TRANSPORT CONTROL
Even though transport control is offered within the track window and via a pop-up mini transport, this full-scale version adds all the whistles and bells in the form of icons that automatically jump the sequence to any one of the 12 flag positions, whilst also allowing access to the punch-in, loop and playback adjust options.


Also featuring gear in this article



Previous Article in this issue

Getting The Max From Your E-mu MPS

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The Big Picture


Publisher: Sound On Sound - SOS Publications Ltd.
The contents of this magazine are re-published here with the kind permission of SOS Publications Ltd.


The current copyright owner/s of this content may differ from the originally published copyright notice.
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Sound On Sound - Jun 1993

Review by Paul Austin

Previous article in this issue:

> Getting The Max From Your E-...

Next article in this issue:

> The Big Picture


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