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Orinoco StudioArticle from Music Technology, February 1988 | |
Another studio receives a visit from a roving MT reporter. This time the intrepid Dan Goldstein drops in on South East London's Orinoco Studios.
There are now a number of studios that have been built specifically to take advantage of the MIDI integration of equipment. London's Orinoco studio is one of the latest - and possibly most sophisticated.

"Recording techniques are being used to make up for bad songs, but that's better than having bad songs and dull recordings."
Hands up all those who'd agree with that sentiment. Yes, I thought there'd be a lot of you.
Anyway, after much planning, designing, building and rebuilding, Orinoco finally swung into action last summer as, among other things, one of the first London recording studios to offer digital multitrack recording as its staple diet. The tape machine room houses a Mitsubishi 32-track digital recorder, which Johnson prefers over its Sony 24-track counterpart, partly for technical and sound quality reasons but mostly because it has, er, more tracks. However, Orinoco have an agreement with hire company Hilton Sound which enables them to swap the Mitsubishi for a Sony at any time, should a client desire it. They also have a 24-track analogue machine permanently wired in, and this can be synced to the Mitsubishi for 56-track recording, or even used in its own right without any interference from the digital department. All in all, Orinoco is one of the first recording facilities to offer a choice of three competing recording formats at the drop of a hat - and hats off to them for not letting technological hysteria get in the way of their pragmatism.
BUT THAT, AS they say, is only the beginning. MIDI came to Orinoco when Johnson came to it, and came to it in a big way. Among other things, there's the obligatory Akai S900 sampler and Atari 1040ST running Steinberg Pro24 sequencing software. But there is also a fair smattering of some less common gear, including a Kurzweil MIDIboard as master keyboard and a Korg DVP1 digital voice processor.
This is no purpose-built, dedicated programming suite, mind you. Instead, it's the result of a realistic appraisal of what MIDI can do for modern recording artists and producers - at various different levels of operation. The engineer explains.

"We could have 48 MIDI voices being patched into their own individual inputs on the desk, using just three patch bay connectors."
FOR THE FINAL, winning element in the Orinoco formula is just that - what Johnson calls "the meshing together of audio and video technologies, in the studio as well as in the living-room".
With CD video already upon us, sales of music videos remaining steady and the hardware companies making great play of their new integrated 'audio-visual' replay systems, the men at Orinoco believe their facility to record music and visuals simultaneously - or at least in the same location - will prove irresistible to many clients.
Next-door to the audio recording studio lies the vast, open rectangle of nothing that is the Orinoco video recording space - big enough to house a band, all their equipment, 200 or so 'fans' and even a few token bouncers. You could actually put on a gig here, set up a half-dozen video cameras, record all the music directly onto that Mitsubishi, and still be able to overdub some 'audience participation' if the extras didn't make quite enough noise. Or you could cheat a bit more, recording the music in advance in the audio studio, and then getting the band to mime to the tape in the video hall, TOTP-style, in front of the mob from Rent-A-Crowd.
In Johnson's eyes, the bringing together of audio and video in this way can only be to the benefit of both forms - especially video, which has suffered terribly from that modern media virus known as Afterthought's Disease.
And as it turns out, this particular engineer has more than a few thoughts on why the music industry is currently in intensive care, labouring under a seemingly incurable malaise of non-creativity. His thoughts, not unnaturally, have turned to the new technology that he works with every day...
"One of the very funny paradoxes that we've seen is that we've had sound sampling thrust upon us, with the promise of giving us the ability to make every record sound different, and it's actually had the opposite effect - it's narrowed the field of sounds that we're hearing. Now, that's partly because people are using too many preset sounds, and partly because people are sampling things from other people's records.
"But I don't think this is happening because the equipment is too difficult to use; in fact, I think the reverse may be true. I'm worried that because so much of this technology is really quite friendly to operate, the people who are influencing the music we listen to have a more commercial interest than a musical interest. It's all very well having the best intentions of turning non-musicians into musicians, but when the non-musicians don't actually want to be musicians at all, when all they want to do is make money, than I think something has gone very wrong.
"It used to be that you paid your dues by spending 10 years learning to play your instrument, and when you finished that, you had a vested interest in making sure that you put your experience to good use by making good music. Now you pay your dues by being a band manager or a record company executive, learning to program a Steinberg, putting down a bassline and a drum machine part in no time, and then pulling some nobody in off the street to sing some bland pap over the top of it. There's just so much of that music around - I know, I've engineered some of it."
Which is an important point, when you consider that as an engineer, there must be a limit to what Johnson can do to change the course the music industry is taking. Or is there?
"It's actually surprising how much influence you can have over the way a record sounds. You play each session as it comes, of course, but as the engineer you're probably the one person without whom nothing would happen at all, so the way you go about doing your job has a crucial effect on the way the finished product sounds.
"For example, I place a lot of emphasis on creating a sense of perspective in a piece of music. Today, with all the various digital reverb systems that are around, you can create a series of different ambient spaces around each set of instruments in a mix, putting the drums in quite a big space, say, and then have another instrument appearing in a much smaller one, so that you get that feeling of excitement as the music suddenly constricts or spreads out around you. As an engineer, you can now take the listener through a number of aural environments as a track goes on.
"It's no substitute for a good song, of course, and it could be that techniques such as that are being used to try to make up for a bad song. But that's better than having a bad song and a dull recording. It's a step in the right direction."
Have no doubts. Orinoco are taking a big step in the right direction, and the studio will benefit from having this man aboard. And in all likelihood, the music industry will benefit from having Orinoco, too.
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Feature by Dan Goldstein
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