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The Fifth Dimension | |
Yamaha DX5Article from Electronics & Music Maker, October 1985 |
Merely two DX7s in a box, or a valid addition to the Yamaha range of FM digital keyboards? Simon Trask takes the mid-price algorithm through its paces, and comes to mixed conclusions.
No doubt about it, the new DX5 fills a yawning gap in Yamaha's FM polysynth line-up. But does it have enough accessible facilities to steer musicians away from buying a modular DX7-based system from the same company?
A couple of months back, I finished my review of the budget DX21 poly by saying that Yamaha had scarcely put a foot wrong, in terms of hi-tech product planning, since they produced their first range of programmable FM synths in 1983. That range comprised the DX9 (the model the 21 replaces), the ubiquitous DX7, and the DX1, a handbuilt, prestige machine with a suitably prestige price-tag: just under £10,000. What was missing then was something that bridged the gap between the accessibility of the 7 and the higher performance (in all respects) of the flagship machine. It remained missing until a month or so ago, when Britain received its first bulk shipment of a new polysynth called, logically enough, the DX5.
The 5 turns out to be the essence of a DX1 in most important areas - though it lacks some flashy front panel displays, a weighted keyboard, and that holiest of synth player's performing grails, polyphonic aftertouch. Working down from the DX1, the newcomer's sub-£3000 RRP makes it look incredibly good value for money. But it's more realistic to judge its economic worth in relation to the DX7. In fact, the DX5 is essentially two DX7s combined in one instrument, something that wouldn't bode too well for its value for money rating if it didn't have sundry other goodies to boast as well.
First of these sundries is sturdiness, something the DX7 has a little of but the DX5 has in abundance. Being this big and heavy (just look at the pictures) doesn't do much for the synth's portability, but it does mean it'll take a few studio or gigging knocks before throwing in the towel and losing half its memory.
Turn the thing on, and the DX5's sound quality is instantly recognisable as FM. The structural similarities between this synth and its Yamaha brethren mean that anybody who's ever played with an older machine will feel comfortable with the DX5 almost straight away.
Appearance-wise, the DX5 looks familiar too. Really, it's a tasteful combination of a number of elements from other Yamaha keyboards (mainly the DX7 and DX1), and succeeds in looking rugged, modern and professional all at once. Something old, something borrowed, something blue (or purple, or green).
The DX5's keyboard has a six-and-a-quarter-octave (E-to-G) span, and is capable of responding to attack velocity and channel aftertouch. Whilst its action won't appeal to anyone who likes a firm touch response, it has a light, smooth travel most of the office staff found rather pleasant to play. And with twice the synthetic capability of the DX7, you'll not be surprised to learn that the DX5 has a full 32 notes' worth of polyphony - which must be something of a record in the synth world.
You'll also not be surprised to learn that, with two FM tone generators at its disposal, the 5 features Dual and Split modes of operation - which still leaves you with 16-note polyphony for Dual playing and 16 notes either side of a split (split-point is fully variable).
The voice memory is divided into two 'channels' (A and B), each of which has four banks of eight voices. In Single mode, both FM tone generators are dedicated to the same voice, giving the above-mentioned 32-note polyphony. In Dual and Split modes, each generator is dedicated to a different voice, one selected from channel A's memory and the other from channel B's — so each voice has the 16-note capacity of the DX7.
As the DX5's voice parameters are the same as the DX7's, there seems little point in going over what must be familiar territory to a lot of you reading this review. Taking each voice channel individually, the sonic capabilities of the DX5 are neither more nor less than the DX7 - though in the natural way of things, the new machine's factory sounds reflect the increased experience Yamaha's programmers have accumulated in working with FM.
There's a particularly attractive selection of keyboard sounds (pianos, electric pianos and electric grands included), while strings and brass also come across strongly. There's the usual array of delicate struck and plucked voices (including an effective jazz guitar-type sound), some 'standard' percussion sounds such as snare, cymbal and tom toms that come out with varying success, and the usual array of effects such as bombs dropping, (electronic) birds tweeting, and even the sound of traffic (a bit of a disappointment, this one, as a couple of car horns don't really constitute a traffic jam worthy of inclusion in a Renault car commercial).
In terms of pure sonic capability, the DX5 is the equivalent of two DX7s. And where it scores is in the facilities it provides on top of that basic capability. First off, it has 64 onboard performance memories and the ability to read 64 more off cartridge. Performance memories were a feature of the DX1, but have more recently and noticeably made an appearance on the DX21 poly. But whereas each of the 21's performance memories is limited to storing voice position pointers and voice mode, and performance controllers are voice-programmable, the 5 includes performance controller function parameters in its performance memory - a much more flexible approach. Another nice feature of the 5's performance memories is that they can access voices from both the internal and cartridge voice memories, something that makes their application possibilities splendidly open-ended. And even though they aren't voice-specific, the 5's performance memory parameters are programmable for each voice channel. So in Split and Dual modes each voice has its own controller allocations. This means you can program the sustain pedal or pitchbend, for instance, to be functional on one voice but not the other.
"Sounds - There's an attractive selection of keyboard sounds in the factory line-up, while strings and brass also come across strongly."
The DX5 has two cartridge ports on the right of its front panel, one for each of voice channels A and B. These can take 64-voice ROMs and 32-voice RAMs a la the DX7, and slot A can also take ROM and RAM Performance cartridges. Obviously, if you're accessing a Performance cartridge you can't access sounds from voice cartridge A - not serious, but a separate Performance cartridge slot would have given total flexibility.
Neatly, Yamaha have provided a comprehensive set of memory management commands for shunting your voice and performance data around and between the internal and external memories.
The 5 comes complete with two ROM voice cartridges and one ROM performance cartridge, giving you 128 voices and 64 performance memories. Of course, as there are 64 voice and 64 performance memories on board the 5, you have a 'best case' situation of instantaneous access to 192 voices or 128 performance memories - and that's before you need to get into RAM cartridges.
One happy consequence of the compatibility in voice structure that exists between the DX1, 5 and 7 is that ROM and RAM voice cartridges are compatible across all three instruments. Thus, if you've already built up a voice library for your DX7, you can use it on the DX5 and even combine your voices using the 5's Dual and Split modes.
This is going to be good news in studios - keyboard players can bring in their own DX7 sounds and take advantage of the DX5's facilities just by plugging in their cartridges. And for anyone considering trading in their DX7 for a DX5, the knowledge that you don't have to lose your valuable DX7 voice library in the process must make the trade-in a more attractive proposition. (Another possibly happy consequence for DX7 owners is that the DX5 voice ROMs will work with the DX7, but that's a different story.)
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Review by Simon Trask
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